Michael Hopcroft Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? Wouldn't an Overall Level not be applicable to the use of a skill the character could not conceivably know? For example, if I were a present-day character transported a thousand years in the future, I wouldn't be able to apply my Overall levels to tasks like repairing a stardrive until I had learned at least a little about how stardrives work (not to mention overcoming my belief that FTL travel is impossible by definition). Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? I don't believe you can apply levekls to a Familiarity. If you could, skill levels + Cramming becomes more effective than buying skills. Quote Link to comment Share on other sites More sharing options...
Edsel Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? Page 12 of TUS says, "No Skill Level (not even Overall Skill Levels) can be used with a Familiarity. Logically they should not be usable with Untrained Skills either. Oops, I used logic. Sorry Catgirls. Quote Link to comment Share on other sites More sharing options...
Shaft Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? Surprisingly' date=' yes. again on page 70 it mentions that by name[/quote'] I really should read the rules before posting my interpretations. I owe you rep. Quote Link to comment Share on other sites More sharing options...
actingkeith Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? I love Overall Levels. Out of Combat Time, they're awesome. One of the things that you need to keep in mind during Combat is that, like any other kind of Level, you can only allocate them to one purpose per Phase. So, for example, if the GM asks you to make a PER Roll, and you use them there, you can't, in that same Phase, use them for OCV, DCV, Dive for Cover... nothing. It makes it very tactically important to juggle them well. Cheers, Quote Link to comment Share on other sites More sharing options...
Trebuchet Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? Yeah' date=' Overalls work on Find Weakness and DFC. They even work on Contact rolls. They work on almost any roll that needs 3 dice, other than damage and knockback. [/quote']Actually, you can use two Overall Levels like Combat Levels to add an additional +1 Damage Class; so they'll even work on damage rolls. Quote Link to comment Share on other sites More sharing options...
Shaft Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? Combat levels are indeed quite awesome. Personally, I think they should be worth 12 pts (since Combat Levels and Geenral Skill Levels both feel like Overall Skill Levels with a -1/2 limitation excluding the other), but: 1) 10 is a nice round number; 2) I can't bring myself to charge the numerous characters that I have who have bought them the extra point difference; and 3) I have too much respect for people who write & introduce the Dark Champions genre, trade in their legal careers to buy the company, and give said company new life to argue over 2 pts. Quote Link to comment Share on other sites More sharing options...
Vondy Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? Baby, Overall means Overall. Overall levels are one of the best buys in the system. They look expensive at first blush, but they're a fistfull of savings when you get down to brass tacks. I know GMs who don't allow them because of how effective they are. I do allow them, but I take a critical look first. They can lead to bat(uber)mentsch syndrome (omni-competence), but they work very well for solo characters who have to be able to do it all, and for certain character types - skill hounds who have to hang with mega-heroes, for instance. You just have to be careful that the lack of granularity they introduce (the character just got better at almost everything) doesn't lead to stepping on other character's shtick. Personally, I like them. And since I prefer heroic games and skill-heavy characters I tend to buy them... Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? About the only thing you can't apply Overall levels to besides the already mentioned Familiararities is the talent Cramming (which istelf just a temporary familiararity). Quote Link to comment Share on other sites More sharing options...
Wolfgar Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? They are better for some Heroes than for others. Overall Levels have a decidely pulp-ish feel to me; I'm questioning whether they should be allowed in more "realistic" games. Am I just being paranoid? Quote Link to comment Share on other sites More sharing options...
Markdoc Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? Even in more "realistic" games they don't tend to be unbalancing (in my experience) simply because "realistic" games tend to use fewer points - at which stage sinking 30 points into +3 with everything is a really big investment. In addition, many genres feature characters who are unusually competent in a range of areas (often alongside weaklings who are competent in almost nothing ) so it's not necessarily out of genre. cheers, Mark Quote Link to comment Share on other sites More sharing options...
incrdbil Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? About the only thing you can't apply Overall levels to besides the already mentioned Familiararities is the talent Cramming (which istelf just a temporary familiararity). Thanks for the reminder about cramming; that'll stop the purchase of cramming with the dubious Overall levels bought with the limitation of only for Cramming (-2) to make the literal Mr. Know-it-All. Quote Link to comment Share on other sites More sharing options...
Lucius Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? Thanks for the reminder about cramming; that'll stop the purchase of cramming with the dubious Overall levels bought with the limitation of only for Cramming (-2) to make the literal Mr. Know-it-All. That's assuming you want to stop it. Lucius Alexander The palindromedary expects Lucius to now create a character named Batubermentsch Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted December 10, 2006 Report Share Posted December 10, 2006 Re: What does "Overall" not cover? You can apply them to any 3d6 bell curve resolution roll. That includes PER Rolls, FW, and a slew of other rolls. Activation Rolls are borderline and require GM permission, and it generally boils down to SFX. There is a reason why so many of the hundreds of characters I have made have at least one OL, and often many more. Quote Link to comment Share on other sites More sharing options...
CorPse Posted December 11, 2006 Report Share Posted December 11, 2006 Re: What does "Overall" not cover? They are better for some Heroes than for others. Overall Levels have a decidely pulp-ish feel to me; I'm questioning whether they should be allowed in more "realistic" games. Am I just being paranoid? I hear what you're saying, but as someone else pointed out above, OLs can only be used once per phase. The second you get into combat it can become a real poker game, especially if you are fighting multiple opponents by yourself. I have a hard time not second-guessing myself about where to put the levels. Quote Link to comment Share on other sites More sharing options...
SteveZilla Posted December 11, 2006 Report Share Posted December 11, 2006 Re: What does "Overall" not cover? I hear what you're saying' date=' but as someone else pointed out above, OLs can only be used once per phase. The second you get into combat it can become a real poker game, especially if you are fighting multiple opponents by yourself. I have a hard time not second-guessing myself about where to put the levels.[/quote'] In that case, I think you really can't go wrong with putting them on DCV, since it's DCV vs both HtH and ranged attacks (AFAIK). Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted December 11, 2006 Report Share Posted December 11, 2006 Re: What does "Overall" not cover? About the only thing you can't apply Overall levels to besides the already mentioned Familiararities is the talent Cramming (which istelf just a temporary familiararity). Improved Cramming Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted December 11, 2006 Report Share Posted December 11, 2006 Re: What does "Overall" not cover? Head, feet and hands. Lower arms if you roll the sleeves up. Quote Link to comment Share on other sites More sharing options...
pinecone Posted December 11, 2006 Report Share Posted December 11, 2006 Re: What does "Overall" not cover? Overalls of supreme knowlage: +3 Overall,Lim: OIF,overalls Just one of the many weapons in the arsenal of the hillbilly King! Yeeha! Quote Link to comment Share on other sites More sharing options...
Shaft Posted December 11, 2006 Report Share Posted December 11, 2006 Re: What does "Overall" not cover? Head' date=' feet and hands. Lower arms if you roll the sleeves up.[/quote'] That's "Coveralls". Overalls leave the arms & shoulders exposed, as well as the upper chest. Kinda like an evening gown, but more "HeeHaw"... Quote Link to comment Share on other sites More sharing options...
Vondy Posted December 12, 2006 Report Share Posted December 12, 2006 Re: What does "Overall" not cover? That's "Coveralls". Overalls leave the arms & shoulders exposed, as well as the upper chest. Kinda like an evening gown, but more "HeeHaw"... There's nothing quite as cutting edge and exciting as American fashion! Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted December 13, 2006 Report Share Posted December 13, 2006 Re: What does "Overall" not cover? That's "Coveralls". Overalls leave the arms & shoulders exposed, as well as the upper chest. Kinda like an evening gown, but more "HeeHaw"... That might depend on which calendars you are looking at Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted December 14, 2006 Report Share Posted December 14, 2006 Re: What does "Overall" not cover? Overalls of supreme knowlage: +3 Overall,Lim: OIF,overalls Just one of the many weapons in the arsenal of the hillbilly King! Yeeha! Kind of like Kung Fu Elvis Quote Link to comment Share on other sites More sharing options...
AmadanNaBriona Posted December 14, 2006 Report Share Posted December 14, 2006 Re: What does "Overall" not cover? That might depend on which calendars you are looking at the jumpsuits they're ALMOST wearing in the Girls of NASCAR Calender are coveralls. The button top sleeveless denim things falling off the girls in the 4H Hayseed Hotties calendar are overalls. That clear things up? Quote Link to comment Share on other sites More sharing options...
SteveZilla Posted December 14, 2006 Report Share Posted December 14, 2006 Re: What does "Overall" not cover? I think we need to see these examples you speak of. Quote Link to comment Share on other sites More sharing options...
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