Ascolacicola Posted November 21, 2006 Report Share Posted November 21, 2006 I have a PC who is playing a ninja type and wants to be able to sneak up behind people and stun them (he has been playing a rogue in wow and is in love with sap). I like the idea but do not want him doing that much stun so easily. What I want to do is give him something like a 6d6 NND (not v.s. those with 360 perception or similar enhanced perception), (requires a stealth roll) and have another limitation (Stun capped when target stunned -- so even if he rolled a 30 and the character's con is only 15 the attack would only do 15 stun) I have four questions: (1) is the stun cap limitation legal? (2) is there a place in the champions rules where an attack like this is already described, perhaps more elegantly? (3) can anyone suggest a limitation value/better way to do it? (4) can I use 'does not stun' and have the attack give the 1 phase delay of being stunned while doing no real stun? Quote Link to comment Share on other sites More sharing options...
Weldun Posted November 21, 2006 Report Share Posted November 21, 2006 Re: only to stun This really belongs here. But so to actually be helpfull, I recommend the character should just buy some extra HA levels with the stun only (-0) and only from surprise (-1) modifier. They already will probably need faily good stealth rolls just to get close enough to use it, and only to stun effects are a little cumbersome. Quote Link to comment Share on other sites More sharing options...
Rapier Posted November 21, 2006 Report Share Posted November 21, 2006 Re: only to stun A sap is not too difficult. A blackjack is listed as 2d6 Normal damage. It would be possible to use Martial Arts and create a custom MA that uses Stunning Techniques. Purchase a couple extra DCs and maybe a level or two and Bob's Your Uncle. It is logical that a sock full of sand would do a little bit of BODY, you are (after all) whacking someone with a weight. There are also plenty of Nerve Strikes and things you can use. Quote Link to comment Share on other sites More sharing options...
bigdamnhero Posted November 21, 2006 Report Share Posted November 21, 2006 Re: only to stun (1) is the stun cap limitation legal? I can't think of any reason it wouldn't be, assuming the GM (ie - you) aproves. (2) is there a place in the champions rules where an attack like this is already described' date=' perhaps more elegantly?[/quote'] Not that I can think of off the top of my head. (3) can anyone suggest a limitation value/better way to do it? I don't know if it's "better," but I might write it up as "Conditional: only vs targets that fail to perceive character." Value would depend on Ninja-Boy's Stealth compared to the typical PER roll in your campaign. It also depends on how you run "attacks from behind" -- some GMs assume that once a character becomes visible on the battlefield, all characters are assumed to automatically perceive him unless there's a reason not to. Others base it off the characters' "facing". (Yes, I know there are no Facing rules in Hero; hence the quotes.) In the former case, Ninja-Boy will likely only be able to pull this trick off once, maybe twice per combat; I'd call that a -1 Lim. OTOH, if you're more generous about giving out "From Behind" bonuses, then it might only be worth a -1/2. The value of the STUN cap depends on how often you expect a 6d6 NND attack to significantly exceed the CON of a typical villain. If supervillain CONs tend to approach 20 in your world, then most of the time the character will only "waste" a couple points of damage, so that's not much of a Lim. It'd be more limiting against mooks, obviously, but in most "typical" Champions campaigns the heroes are expected to be able to smack mooks around anyway. Maybe -1/4? (4) can I use 'does not stun' and have the attack give the 1 phase delay of being stunned while doing no real stun? I have a vague recollection of seeing a write-up somewhere for an attack with the Limitation "Only to Stun Target." Can't think of where I saw it - sorry. The idea is that the damage is only compared vs target's CON to determine stunning, but is not actually subtracted from target's STUN; was that what you meant? That'd be a much bigger Limitation, obviously, possibly as high as -1? Quote Link to comment Share on other sites More sharing options...
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