JmOz Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... For some reason many foes will assume that just because you're brawny' date=' you must be stupid- Feel free to prey on their presumptions if it gives you an edge[/b'] Had a character based on this, he was a incredible Hulk like clone: Nerdy Rocket Scientist OIHID a bunch of STR, Defences, Leaping, etc... Everyone just assumed he got dumb (He did look like a Neanderthal), however he retained his IQ, and liked to let people think he was an idiot Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Chicks dig guys who can tear buildings in half. Quote Link to comment Share on other sites More sharing options...
Lumbering Ox Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Even if you have to rip up the floor, you always have a ranged attack If you have a solo brick and have no movement or ranged attack powers, a psych lim preventing you from destroying private property is probably worth more points then the table allows. Quote Link to comment Share on other sites More sharing options...
massey Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Superleap lets you cover a LOT of ground. And no, black mage, 30 Str only costs 3 End. Str costs 1 End per 10 Str, unless you're playing in a heroic campaign. Quote Link to comment Share on other sites More sharing options...
Weldun Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Four throwing penalty skill levels will help mean that you can throw anything without penalty and if you throw in a few 2pt range penalty levels, you don't need to be fast. Throw in Rapid Attack:HtoH and 2 "Sweep OCV" penalty levels, and you can grab objects of opportunity and throw them in the one phase. (You could also do this to simply pound someone with reach, grab one guy and use him as a club, etc, etc...) Quote Link to comment Share on other sites More sharing options...
Weldun Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Rapid Attack:HtoH, 2 "Sweep OCV" penalty levels and enough "Sweep DCV" penalty levels to pay for half your DCV will still cost less than doubling your speed. Quote Link to comment Share on other sites More sharing options...
BNakagawa Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... One PSL for offsetting the -1 OCV for the Grab maneuver might be the best 1 point investment there is. (you could just punch somebody for your STR damage or you could grab them and squeeze - and then keep doing it until they break free (yeah, right) or you squeeze them into GMO land) Quote Link to comment Share on other sites More sharing options...
DEFCON Clown Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... You can hit people into the ground, not just away from you. Quote Link to comment Share on other sites More sharing options...
Alibear Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Manhole covers are to Bricks what shuriken are to Martial Artists. Quote Link to comment Share on other sites More sharing options...
dbsousa Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Know what sort of game you are in, and whether your GM is a structural engineer, before attempting to pick up a building. Quote Link to comment Share on other sites More sharing options...
Trebuchet Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... For some reason many foes will assume that just because you're brawny' date=' you must be stupid- Feel free to prey on their presumptions if it gives you an edge[/b'] Heh. Our team brick Silhouette has a 28 INT and won a Nobel Prize in Physics in her Secret ID. She loves disabusing opponents of the notion that "brick = dumb." Quote Link to comment Share on other sites More sharing options...
Manic Typist Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... My confusion is explained. I've ONLY played in heroic campaigns. Quote Link to comment Share on other sites More sharing options...
starblaze Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Having no ranged attacks and no flight or other movement abilities is a very bad idea in a solo caimpaign My Golden Age team was like that. They had two bricks and a martial artist. The MA had some gliding and the brick some leaping but that was about it. I was sorely tempted at times to just toss some flying EB's their way with no range modifier advantage and just take potshots at them. Quote Link to comment Share on other sites More sharing options...
starblaze Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Superleap lets you cover a LOT of ground. And no, black mage, 30 Str only costs 3 End. Str costs 1 End per 10 Str, unless you're playing in a heroic campaign. Or 3rd Edition Champions. Quote Link to comment Share on other sites More sharing options...
GoldenAge Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... A Brick with an opponent in one hand (only -5 STR) has a game long human shield (interpose). Quote Link to comment Share on other sites More sharing options...
FenrisUlf Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Find Weakness is incredibly useful for anyone, but no one expects it from a Brick. That's usually to their regret. Quote Link to comment Share on other sites More sharing options...
Paladine Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... If your character has density increase that you can turn on and off. If you are in a building at the top floor and need to get in the basement fast...... Can we say express elevator. Paladine Quote Link to comment Share on other sites More sharing options...
Lethosos Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... That works if you can handle the expenses and migate the damage from the fall... Quote Link to comment Share on other sites More sharing options...
Adventus Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Strength bought AE 1 Hex gives a Brick an attack vs. 0 DCV against adversaries in adjacent hexes' date=' even Martial Artists who dodge = Dive or die Grasshopper! (Don't want to hit your friends? Buy your fists AE 1 Hex Selective )[/b'] A Hex has a 3 dcv not a zero. Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... A Hex has a 3 dcv not a zero. DCV of 8 if it martial dodges. sorry. Quote Link to comment Share on other sites More sharing options...
Barton Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Move Through = your friend Buy some combat skill levels to cancel out the penality and you good to go. Remember, kids you have a lot of STUN so if the target takes no knockback it hurts you, but to a non-brick (translate: anyone with low STUN) it often means lights out! Quote Link to comment Share on other sites More sharing options...
Weldun Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... A Hex has a 3 dcv not a zero.Actually...... the DCV of a hex is 3, or 0 if the hex is adjacent. Quote Link to comment Share on other sites More sharing options...
Silbeg Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... If your DCV starts out as a 5, a Sweep is definitely your friend! (Or a haymaker, or move-through.. or...) Quote Link to comment Share on other sites More sharing options...
radioKAOS Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... Reduced END on STR is a very good thing. Quote Link to comment Share on other sites More sharing options...
Weldun Posted April 28, 2006 Report Share Posted April 28, 2006 Re: The thing's I've learned playing a Brick... 1" of Stretching goes a long way, especially as it's inherently indirect. This let's you pound almost any grounded opponent from above, putting all the knockback into a very immovable object. (Just don't try this on the 12th story of a building that's having enough trouble coping with you fight as it is. All that KB and Falling damage get's doled out in "dribs and drabs.":thumbdown) Quote Link to comment Share on other sites More sharing options...
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