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Barbarians


teh bunneh

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You lookin' at me?

 

Somewhat off topic, I believe an argument could be made that ‘Barbarians’ could come from ‘civilized’ cities. Tell me inner city gangs do not resemble Huns or Vikings in their own way. Joe Pesci reminded me of a beserker in Goodfellows and Casino. It should be easy enough to draw up a ‘Brawling’ martial art for such a character concept. Use art with Clubs and Knives. Liberal use of Fast Strike and Offensive Strike.

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Re: You lookin' at me?

 

Somewhat off topic' date=' I believe an argument could be made that ‘Barbarians’ could come from ‘civilized’ cities. Tell me inner city gangs do not resemble Huns or Vikings in their own way. Joe Pesci reminded me of a beserker in Goodfellows and Casino. It should be easy enough to draw up a ‘Brawling’ martial art for such a character concept. Use art with Clubs and Knives. Liberal use of Fast Strike and Offensive Strike.[/quote']

 

The Barbarians who sacked rome left many cities and towns in tact, often with their civil administration in tact as well, because they served as trade centers and contained artisans who produced the goods they wanted.

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Re: Barbarians

 

This is only slightly on topic, but when I sat down to create the Machtig several years ago, my goal was to incorporate Germanic, Norse, Gaelic / Celtic, and Scottish elements, put it into a blender with some Fantasy tropes and some original content, and see what it gelled into.

 

http://www.killershrike.com/SanDora/Machtig.htm

 

Each of the Nine Clans has some recognizable fighting styles, and I've always intended to go back and add in more granular detail describing warrior societies other than the Huscarls as well as broad archetypes beyond those mentioned in passing. The info in this thread will prove helpful -- particularly Markdoc's contribution.

 

Thanx!

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  • 3 months later...

Re: Barbarians

 

In an old fantasy game my earth-mage had contacts

in the city. So periodically he had to go carouse around the

town to refresh all his links.

 

Down in the dock district there was this bar.

On this one stool in the bar always sat Olaf.

Olaf was a viking barbarian, but he was

past his prime, so he hung out in the bar a lot.

 

Making matters worse, he'd lost his legs a few years

ago, and he was living hand to mouth. Fortunately he

had a sharp eye and good ears so he heard all the gossip

in that quarter of town. He'd get enough money each day

for some soup or mutton, and of course some liquor.

 

Each day at the bar he'd tell a tale of his adventures,

or sing one of the old epics, and get a few coins to

get through the day. plus he was a chatty fellow.

 

Inevitably each day, someone would ask him how

he lost both his legs (they were cut off evenly just above each knee).

 

The asker is either a newbie to the area, or an old timer

who's testing Olaf out. Here's the funny part:

Each time asked, he'd make up a new story about

"That fateful day I lost both my legs";)

heck half the time my character asked him.

 

It was real test of my GM's creativity.

"burned off by pyro-hydra"

"bitten off by earth-wyrm"

"amputated by evil doctor"

"scalded clean away by steam-dragon"

and on and on and on. each time it was new.

 

plus tons of fun, better than just a ho-hum

"what'd do my contacts tell me this week?"

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