AmadanNaBriona Posted October 1, 2005 Report Share Posted October 1, 2005 Re: Infinite Loops Although I still wonder if something such as "Multiple the first two, highest Advantages, fully, then the 3rd and 4th are at 3/4 price, then 5th and 6th at half price, and so on." Not saying that precisely would work, but some way to deal with the decreased utility as you add more Advantages to some point. Sounds very Old school there Zorn... giving me 3rd edition (and earlier) flashbacks. Lately I have kinda been thinking that some of the old ways might have been abandoned unfairly in the name of simplifing and streamlining the game. Like the old DI Drug/Toxin rules. I loved the way they worked, but they had no easy way to translate into the system, pointswise. Quote Link to comment Share on other sites More sharing options...
zornwil Posted October 1, 2005 Report Share Posted October 1, 2005 Re: Infinite Loops Sounds very Old school there Zorn... giving me 3rd edition (and earlier) flashbacks. Lately I have kinda been thinking that some of the old ways might have been abandoned unfairly in the name of simplifing and streamlining the game. Like the old DI Drug/Toxin rules. I loved the way they worked, but they had no easy way to translate into the system, pointswise. No school like the old school! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.