Jkeown Posted June 10, 2005 Report Share Posted June 10, 2005 Not all alchemists work with eye of newt or peacebloom... I know it's not standard Package Deal format... but I'm sleepy and I have to get to work. Zo drink a lot. It was only natural that some of the brews started... evolving. Now several brews have magic powers and more are on the way... Brewmaster Cost Skill 5 Analyze: Alchemy 12- 3 Cryptography 11- 3 Inventor 11- 5 Brewing 12- 2 PS: Brewer 11- 9 pts of the following: 3 1) Bribery 11- 3 2) Bureaucratics 11- 3 3) Conversation 11- 3 4) Deduction 11- 2 5) Gambling (Dice Games) 11- 3 6) High Society 11- 3 7) Paramedics 11- 3 8) Streetwise 11- 3 9) Trading 11- Skills Cost: 44 Cost Power END 30 30 pts of Recipes: Custom Power (30 Active Points) 3 Zoish Brews 2 1) Zung Stout: Aid STR 3d6, Delayed Effect (x2 number active; May have available a number of Brews equal to character's INT; +1/2) (45 Active Points); Extra Time (6 Hours, -3 1/2), OAF Fragile (Mug; -1 1/4), 4 Charges (-1), Concentration (0 DCV; -1/2), Requires A Brewing Roll (-1/2) [4] 1 2) Malt of Shielding: Armor (3 PD/3 ED), Delayed Effect (x2 number active; May have available a number of Brews equal to character's INT; +1/2) (13 Active Points); Extra Time (6 Hours, -3 1/2), OAF Fragile (Mug; -1 1/4), Concentration (0 DCV; -1/2), Requires A Brewing Roll (-1/2), 4 Continuing Charges lasting 1 Turn each (-1/2) [4 cc] 1 3) Beer Goggles: +5 PER with Sight Group, Delayed Effect (x2 number active; May have available a number of Brews equal to character's INT; +1/2) (15 Active Points); Extra Time (6 Hours, -3 1/2), OAF Fragile (Mug; -1 1/4), 4 Charges (-1), Concentration (0 DCV; -1/2), Requires A Brewing Roll (-1/2) [4] 3 4) Ale of Healing: Healing BODY 5d6, Delayed Effect (x2 number active; May have available a number of Brews equal to character's INT; +1/2) (75 Active Points); Extra Time (6 Hours, -3 1/2), OAF Fragile (Mug; -1 1/4), 4 Charges (-1), Concentration (0 DCV; -1/2), Requires A Brewing Roll (-1/2) [4] 1 5) Mong Genuine Draught of Invisiblility: Invisibility to Sight Group , Delayed Effect (x2 number active; May have available a number of Brews equal to character's INT; +1/2) (30 Active Points); Extra Time (6 Hours, -3 1/2), OAF Fragile (Mug; -1 1/4), Concentration (0 DCV; -1/2), Requires A Brewing Roll (-1/2), 4 Continuing Charges lasting 1 Minute each (-1/4) [4 cc] 2 6) Giant's Draught: Growth (+10 STR, +2 BODY, +2 STUN, -2" KB, 400 kg, +0 DCV, +0 PER Rolls to perceive character, 2 m tall, 1 m wide), Delayed Effect (x2 number active; May have available a number of Brews equal to character's INT; +1/2) (15 Active Points); Extra Time (6 Hours, -3 1/2), OAF Fragile (Mug; -1 1/4), Concentration (0 DCV; -1/2), Requires A Brewing Roll (-1/2), 4 Continuing Charges lasting 1 Turn each (-1/2) [4 cc] Powers Cost: 40 Quote Link to comment Share on other sites More sharing options...
Markdoc Posted June 13, 2005 Report Share Posted June 13, 2005 Re: Zoish Brewmaster Ummmm. What is a Zo, anyway? cheers, Mark Quote Link to comment Share on other sites More sharing options...
Jkeown Posted June 13, 2005 Author Report Share Posted June 13, 2005 Re: Zoish Brewmaster A loud, brutish human sub-race with an unnatural fondness for beer. I suppose I should explain myself more often... sorry. Quote Link to comment Share on other sites More sharing options...
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