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[Compilation] "to Fantasy HERO Conversions & Adaptations"


TheQuestionMan

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Re: [Compilation] "to Fantasy HERO Conversions & Adaptations"

 

Here are some Conversions I did find to other Game Systems. There are Conversions for those Systems to Hero. A bit of work, but do able.

 

Dark Sun Conversions to Role Master

http://www.guildcompanion.com/scrol...conversion.html

 

Dark Sun Conversion to Savage Worlds

http://www.savageheroes.com/convers...avage%20Sun.doc

 

GURPS Dark Sun

http://www.secretmasters.net/wrathchild/darksun/

 

Dark Suns Resources

http://en.wikipedia.org/wiki/Dark_Sun

 

Cheers

 

QM

 

P.S.: When your done, post it and I'll add it.

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Re: [Compilation] "to Fantasy HERO Conversions & Adaptations"

 

I am a storyteller, whether it is about broken hearts or lost opportunities. In a world where D20, White Wolf and D&D reign supreme in gaming, I am a Gamer who offers insightful new look at the genre. A charismatic young man on a mission to enlighten the masses.

 

And I AM CANADIAN!

 

QM

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Re: [Compilation] "to Fantasy HERO Conversions & Adaptations"

 

I don't know if anyone is interested or not, but I have done a lot of work converting D&D to Hero--something along the lines of what Killer Shrike has done. It's not a 1:1 conversion at all, it's not like fighters get x amount of Body a level or whatever... it's more of a "feel" conversion. I tried to take the feel of D&D and replace the mechanics with the vastly superior Hero ones.

 

I've converted classes (in a very loose way), races, monsters, spells, etc.

 

Classes are generally based on a particular knowledge skill that may be used on occasion, but typically is just a waste of points. In this way, a lower level character may in fact be more powerful than a higher level one due to the fact that he/she has less 'wasted' points. Of course all the truely powerful abilities are only available at higher levels, though.

 

The figher class, for example, is based on KS: Combat. I will sometimes let it be used as an analyze: combat skill, but its primary function is to tell you what level you are. If you have a full INT-based KS: Combat, you're 1st level. If you have 5 points in it, you're 2nd level, if you have 7 points in it, you're 3rd level, and so on. The levels allow you to get access to better skills/powers that are not available at lower levels, such as certain combat maneuvers and so on.

 

As you can see, it's fairly easy to "gain levels" under this system, but the level alone gives you nothing. It's all about getting access to powers you can purchase at certain levels.

 

If anyone is interested, I can start posting the classes (in a different thread, I suppose). :)

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Re: [Compilation] "to Fantasy HERO Conversions & Adaptations"

 

I don't know if anyone is interested or not, but I have done a lot of work converting D&D to Hero--something along the lines of what Killer Shrike has done. It's not a 1:1 conversion at all, it's not like fighters get x amount of Body a level or whatever... it's more of a "feel" conversion. I tried to take the feel of D&D and replace the mechanics with the vastly superior Hero ones.

 

I've converted classes (in a very loose way), races, monsters, spells, etc.

 

Classes are generally based on a particular knowledge skill that may be used on occasion, but typically is just a waste of points. In this way, a lower level character may in fact be more powerful than a higher level one due to the fact that he/she has less 'wasted' points. Of course all the truely powerful abilities are only available at higher levels, though.

 

The figher class, for example, is based on KS: Combat. I will sometimes let it be used as an analyze: combat skill, but its primary function is to tell you what level you are. If you have a full INT-based KS: Combat, you're 1st level. If you have 5 points in it, you're 2nd level, if you have 7 points in it, you're 3rd level, and so on. The levels allow you to get access to better skills/powers that are not available at lower levels, such as certain combat maneuvers and so on.

 

As you can see, it's fairly easy to "gain levels" under this system, but the level alone gives you nothing. It's all about getting access to powers you can purchase at certain levels.

 

If anyone is interested, I can start posting the classes (in a different thread, I suppose). :)

 

If you prefer, you can put them on the Hero Wiki - I've just finished updating the "to FH" page -

http://www.curufea.com/hero/doku.php?id=conversions:fantasy_hero

 

I recommend putting your D&D conversion here-

http://www.curufea.com/hero/doku.php?id=resources:fantasy_hero

Then click on the red link (red meaning there is no page there yet).

(put a link on a page and you create a new page)

 

You can find out about DokuWiki and how to edit pages here-

http://www.curufea.com/hero/doku.php?id=wiki:syntax

 

You DO NOT need to register or login to create or edit pages. But if the Wiki starts getting abused, it may change in the future to reduce spamming.

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Re: [Compilation] "to Fantasy HERO Conversions & Adaptations"

 

Things you might want to add to your list:

 

Blade of the Immortal: http://surbrook.devermore.net/adaptionsanime/animechar.html#BLADE

 

Ninja Scroll: http://surbrook.devermore.net/adaptionsanime/animechar.html#NS

 

Prince A****aka (Princess Mononoke): http://surbrook.devermore.net/adaptionsanime/a****aka.html

 

EDIT... uhm.... his name is As_hi_taka (that should escape the censors).

 

The Deed of Paksenarrion: http://surbrook.devermore.net/adaptionsbook/bookchar.html#PAKS

 

Eternal Champions: http://surbrook.devermore.net/adaptionsbook/bookchar.html#EC

 

The Lord of the Rings: http://surbrook.devermore.net/adaptionsbook/bookchar.html#LOTR

 

The Princess Bride: http://surbrook.devermore.net/adaptionsbook/bookchar.html#PB

 

Robert E Howard Characters: http://surbrook.devermore.net/adaptionsbook/bookchar.html#REH

 

Usagi Yojimbo (under construction): http://surbrook.devermore.net/adaptionscomic/comicchar.html#UY

 

Brotherhood of the Wolf: http://surbrook.devermore.net/adaptionsmovie/moviechar.html#wolf

 

Captain Jack Sparrow: http://surbrook.devermore.net/adaptionsmovie/jacksparrow.html

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Re: [Compilation] "to Fantasy HERO Conversions & Adaptations"

 

So, I posted the title page and Fighter class to that link I was given. Thanks for the forum to share my wacky Hero ideas.

 

It looks like it will take a long while just to copy everything over and set up the formatting, so I suppose I'll do it a little at a time. What I've posted so far is 2 pages of a 20+ page Class system, not including the races, spell system, monsters, house rules, etc. I've been able to playtest it lately, and things are modified constantly.

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Guest bblackmoor

Re: [Compilation] "to Fantasy HERO Conversions & Adaptations"

 

If converting word files' date=' I recommend search and replace[/quote']

 

I recommend replacing "Microsoft Word" with "OpenOffice". ;)

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