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Velociraptor!


Michael Hopcroft

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No, not the dinosaur. Velociraptor is a speedster superhero I want to design and would like some guiance on.

 

Velociraptor (real name: John Blair) is a mutant who was born with superspeed powers. Unfortunately his skin is vulnerable to air friction in a way the traditional speedster's is not, so running at full speed for any length of time causes severe burning. His way out was to create a suit that protects him from air friction while still allowing him good traction on the ground. He could run without the suit in an emergency, but he takes damage from doing so.

 

Velociraptor is FAST and knows a lot of tricks. He frequently does things like disarm an entire roomful of thugs before they can react, then knock them all unconscious with rapid punches his next action. He's quick-witten and inventive as well, always inventing new tricks and looking for new ways to out-smart an opponent.

 

The biggest downside of all this speed is that John is aging at about twice the normal rate. He looks like he;s about to turn 30, but he's really only 15. He desperately fears that he will grow old and die long before his time, and would give up his powers in a second if it meant a normal lifespan and a normal life.

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For one thing, his appetite is enormous because of his heightened metabolism. So enormous that he consumes something on the order of fifteen meals a day. Needless to say he;s a remarkably fast eater, but within forty-five minutes after a meal he MUST eat again or he'll get tired, even if he didn't run.

 

He has a hunted, a fellow speedster named Blur whose specialty is vibration-based uses of superspeed. Blur wants to prove he's better than Velociraptor at just about everything relkated to being fast.

 

At a chronological age of 15, Velociraptor is still a minor in legal terms. Ths poses no end of complications in his superhero career -- he can;t drive any kind of vehicle, there are a lot of places he can' get into, etc.

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  • 2 weeks later...

The current draft of the character

 

Subject to change.

 

Velociraptor

 

Player: Michael Hopcroft

 

Val Char Cost
18 STR 8
30 DEX 60
13 CON 6
14 BODY 8
13 INT 3
13 EGO 6
15 PRE 5
13 COM 2
21/31 PD 8
19/29 ED 7
7 SPD 30
10 REC 6
26 END 0
30 STUN 0
44" RUN02" SWIM03 1/2" LEAP0Characteristics Cost: 149

 

Cost Power END
25 Super-Speed: Elemental Control, 50-point Powers
17 1) Super-Running: Running +18" (Improved Noncombat Movement (x4)), Combat Acceleration/Deceleration (+1/4) (51 Active Points); Only On Appropriate Terrain (-1/2) (added to Primary Value) 5
25 2) Long-Distance Running: Running +20", Megascale (1" = 1 km; +1/4) (50 Active Points) (added to Primary Value) 5
10 3) Sonic Boom: Energy Blast 12d6 (vs. ED), STUN Only (+0) (60 Active Points); No Conscious Control (-2), Reduced Penetration (-1/4), Only While running (requires -1/2 worth of Limitations -1/4) 6
20 Suit of Armor: Multipower, 30-point reserve, all slots: (30 Active Points); OIF (-1/2)
2u 1) Friction Protective Gear: Armor (10 PD / 10 ED) (30 Active Points) (added to Secondary Value)
2u 2) Hand and Foot Blades: Killing Attack - Hand-To-Hand 2d6 (plus STR) (vs. ED) (30 Active Points) 3
Powers Cost: 101

 

 

Cost Skill
24 +3 with All Combat
1 Combat Piloting 8-
5 Cramming
3 Electronics 12-
5 Rapid Attack (HTH)
4 Language: Japanese: Completely Fluent, w/Accent (Literacy)
3 Security Systems 12-
3 Sleight Of Hand 15-
1 Streetwise 8-
3 Tactics 12-
3 Teamwork 15-
4 SS: Engineering: Engineering 13-
Skills Cost: 59

 

 

Cost Talent
18 Combat Luck: 9 PD/9 ED
5 Eidetic Memory
3 Lightning Calculator
8 Lightning Reflexes: +5 DEX to act first with All Actions
8 Speed Reading: x1000
Talents Cost: 42

 

 

Total Character Cost: 350

 

Val Disadvantages
10 Dependence: Food, Very Common, Powers Gain 11- Activation Roll, 1 Hour
15 Dependent NPC: Parents, Incompetent (-20 points or lower), 8- (Infrequently), Group DNPC (x2 DNPCs), Useful noncombat position or skills
20 Hunted: World Crime League, More Powerful, 8- (Occasionally), Harshly Punish, Extensive Non-Combat Influence
15 Hunted: Blur, As Powerful, 11- (Frequently), Harshly Punish
5 Hunted: The Academy, As Powerful, 8- (Occasionally), Watching, Extensive Non-Combat Influence
5 Physical Limitation: Aging Too Fast, Infrequently, Slightly Impairing
15 Psychological Limitation: Distrusts those who would regulate metahumans, Common, Strong
15 Psychological Limitation: Doesn't use his full powers in combat unless absolutely neccesary, Very Common, Moderate
10 Psychological Limitation: Looking for a place to belong, Common, Moderate
15 Social Limitation: Maintains a Secret Identity, Occasionally (8-), Severe
10 Social Limitation: Looks adult but legally a minor, Occasionally (8-), Major
10 Susceptibility: Air Friction Unless Wearing Armor, Uncommon, 2d6 damage, Instant
5 Vulnerability: Ice Powers, Uncommon

Disadvantage Points: 150

 

Base Points: 200

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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You may want to consider juggling some points around to give him reduced End on a few of his [powers or he weill be sucking wind(and burning stun) really quick with all his high-end powers and low end and rec stats. Otherwise looks neat.

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