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I Wonder Why...


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14 hours ago, Chris Goodwin said:

Once the first exchange of blows occurs, they'll have a good idea... and the numeric DCV is a player level abstraction of what the character sees in-universe.

For me, that is simulated fine by their zoning in on DCV as their various attacks hit or miss. And, of course, NPCs can use maneuvers and assign skill levels too.

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