Steve Posted July 1 Report Share Posted July 1 How would you build Yondu’s whistle-guided arrow from Guardians of the Galaxy? It seems like an AoE RKA of some kind, but I’m having trouble visualizing how to construct it. Quote Link to comment Share on other sites More sharing options...
dmjalund Posted July 1 Report Share Posted July 1 area affect, selective Quote Link to comment Share on other sites More sharing options...
Stanley Teriaca Posted July 1 Report Share Posted July 1 It is a multiplayer full of Ranged Killing Attacks. At it's base is Indirect. Second is an Autofire Indirect. Third is Indirect Area Of Effect (Any). If you want to do anything more fancy, build the arrow as a construct with flight as it's only movement and buy a Summon to unleash it (like how they build Darkside's Omega Beams in Champions Powers book). Steve 1 Quote Link to comment Share on other sites More sharing options...
Tom Cowan Posted July 1 Report Share Posted July 1 with Incantations (-1/4) and Physical Manifestation (-1/4) or Focus OIF (-1/2) Steve 1 Quote Link to comment Share on other sites More sharing options...
LoneWolf Posted July 1 Report Share Posted July 1 The Multipower is the best way to build something like this. In addition to the RKA you could also put in a few other powers. Deflection would allow you to shoot down ranged attacks. Beast 1 Quote Link to comment Share on other sites More sharing options...
Stanley Teriaca Posted July 1 Report Share Posted July 1 Like a Recess cup, there is no wrong way to build this item. Heck, you can even either buy Flight, FTL, Leaping, and Swimming if you explain it right. Quote Link to comment Share on other sites More sharing options...
Haerandir Posted July 1 Report Share Posted July 1 The Multipower build is probably the most straightforward approach. Just because I like to think outside of the box when I can, my first instinct was also to build it as a Summon, also. Sadly, it seems I am still within the bounds of normalcy. In the interest of presenting options, I could also building it as a ranged Martial Art with either an Indirect RKA or a Telekinetically-controlled HKA. Quote Link to comment Share on other sites More sharing options...
Stanley Teriaca Posted July 1 Report Share Posted July 1 1 hour ago, Haerandir said: In the interest of presenting options, I could also building it as a ranged Martial Art with either an Indirect RKA or a Telekinetically-controlled HKA. Check with your GM first, of course. Your GM might denied the entire thing for being too thuggly. Of course if your the GM, then never mind. Nothing more to see here. Quote Link to comment Share on other sites More sharing options...
GDShore Posted July 1 Report Share Posted July 1 It may in fact not be the arrow that is special at all, it could have all been Yondu. His super power -- Telekinesis, with an incantation (the wistling), gestures (moving his finger to direct the arrow) an obvious accessible focus (the arrow). How powerful his power is up to you. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted July 1 Report Share Posted July 1 I would probably build that as a summon, and make a flying small creature with a killing attack move through and high speed. The whistling is giving orders. Quote Link to comment Share on other sites More sharing options...
JackValhalla Posted July 2 Report Share Posted July 2 (edited) RKA indirect 0 END Rapid Attack Scads of penalty skill levels to offset Rapid Fire. That's pretty much the package for "I shoot a lot of people all in one round", right? And it's very cost-effective 19 hours ago, Christopher R Taylor said: I would probably build that as a summon, and make a flying small creature with a killing attack move through and high speed. The whistling is giving orders. I would agree 100% because I've used this build for other similar effects, but Yondu's arrow deploys crazy fast and I don't think there's any way to bypass Summon's mandatory one-phase delay. Edited July 2 by JackValhalla Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted July 2 Report Share Posted July 2 (edited) Actually it takes a while every time he uses it, if you'll watch closely. He whistles it, it hovers dramatically, he looks around, then he sends it out. But you could have him summon it previously and have it ready to deploy. Alternately it could be a follower. Edited July 2 by Christopher R Taylor Quote Link to comment Share on other sites More sharing options...
LoneWolf Posted July 2 Report Share Posted July 2 While summons works from a technical point, my objection to doing it that way is that it needlessly complicates things. With the summon you end up having to have another character sheet and creates more to keep track of. It could also mean that the character controlling the arrow gets more actions if directing the arrow does not take his turn. This means the GM is spending more time on one player at the expense of the others. If the player can summon more than one arrow it has the potential to really dominate the game. The multipower method is simple and does not have the potential to bog down the game as much. Ockham's Spoon 1 Quote Link to comment Share on other sites More sharing options...
Stanley Teriaca Posted July 2 Report Share Posted July 2 I wish I had my books ready so I could write it up. It's in storage still. Quote Link to comment Share on other sites More sharing options...
Gauntlet Posted July 2 Report Share Posted July 2 I'm not sure but it seems like the best way is just an area effect, selective target, no range would be the best way to do it. The others just seem to be making it too complicated then it needs to be. Quote Link to comment Share on other sites More sharing options...
HeroGM Posted July 2 Report Share Posted July 2 Not to complicate it more, may just be a special-effect. You need the control fin as well otherwise it doesn't really do anything at all but look pretty (and stabby). Personally I always liked the version in the comics more. Quote Link to comment Share on other sites More sharing options...
Steve Posted July 2 Author Report Share Posted July 2 I hadn’t considered Indirect, but that makes sense with the AoE. Thanks all. Quote Link to comment Share on other sites More sharing options...
Gauntlet Posted July 2 Report Share Posted July 2 32 minutes ago, Steve said: I hadn’t considered Indirect, but that makes sense with the AoE. Thanks all. I'm not sure if you need Indirect on a no range AoE Radius effect, considering they are already within the AoE. The chance I would say that it wouldn't work is if they have a barrier completely around them. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted July 2 Report Share Posted July 2 4 hours ago, Gauntlet said: I'm not sure but it seems like the best way is just an area effect, selective target, no range would be the best way to do it. The others just seem to be making it too complicated then it needs to be. Yeah that would be my backup method: just an AE attack with selective. The delay between hits is just special effect. Quote Link to comment Share on other sites More sharing options...
Stanley Teriaca Posted July 3 Report Share Posted July 3 Ah...in this thread I did something similar called CAB Bullets. If you can scan down on this list, please check it out. I'm also proud of the Brick Buster bullets also. Quote Link to comment Share on other sites More sharing options...
Beast Posted July 3 Report Share Posted July 3 Yondu's arrow: RKA 3d6, Area Of Effect Nonselective (16 2m Areas; +3/4) (79 Active Points); OAF (-1), Incantations (Complex; -1/2), Limited Range (active pts in meters; -1/4), Requires A Roll (14- roll; -1/4)26 pts real cost Steve 1 Quote Link to comment Share on other sites More sharing options...
Steve Posted July 3 Author Report Share Posted July 3 3 hours ago, Gauntlet said: I'm not sure if you need Indirect on a no range AoE Radius effect, considering they are already within the AoE. The chance I would say that it wouldn't work is if they have a barrier completely around them. That’s a good point. I suppose I could just return to an AoE build. Quote Link to comment Share on other sites More sharing options...
Durzan Malakim Posted July 3 Report Share Posted July 3 On 6/30/2024 at 11:52 PM, dmjalund said: area affect, selective I'm with @dmjalund on this one. A selective AOE makes sense. Maybe there's an extra time full phase or extra segment limitation on it. Certainly the whistling is incantations, which we know is required. No whistling, no arrow. Steve 1 Quote Link to comment Share on other sites More sharing options...
Stanley Teriaca Posted July 3 Report Share Posted July 3 In case your wondering about the link about package deals for SAT agents, I did a weapon writeup for the SFG, and one of the rounds is the CAB (Course Altering Bullet) built with Indirect. You COULD use the writeup as a start for your Yondu's Arrow by adding AoE, Selective, and remove all the gun stuff on it (it is even questionable about buying it as a focus because Yondu was only deprived of it in one movie, and only because he was deprived if the control fin, so if he must have a focus limitation it is IIF Control Fin, and even Incarnations is questionable because has he ever been gagged and prevented from whistling?) Quote Link to comment Share on other sites More sharing options...
Steve Posted July 3 Author Report Share Posted July 3 Hmm. I guess the arrow itself is one focus (OAF or maybe OIF) and the control fin is a second focus (IIF or maybe IAF). Quote Link to comment Share on other sites More sharing options...
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